Last Known — Privacy Notice
Last updated: 2026-08-19
Last Known collects nothing, because there is nothing in it that could. The game makes no network requests at all — no account, no sync, no analytics, no advertising and no third-party code — so your saved game and your settings stay on the device you are playing on.
What Last Known stores, and where
Two things, both on your device. Your game in progress is written to a single file in the app’s own Application Support folder, and it contains the state of the map: terrain, units, cities and outposts, whose turn it is, and which hexes each side has explored. Your preferences — difficulty, win condition, map size, mountain density, wrap-around, game mode, sound, colour theme, left-handed layout and which app icon you chose — are stored in the app’s own settings store. Neither is encrypted by Last Known itself, because neither leaves the device: both sit inside the app’s container, protected by your device’s own passcode and encryption, and both are removed when you delete the app. Nothing in either is about you — there is no name, no email, no identifier and no free text you can type.
What leaves your device
Nothing. Last Known has no server, no backend and no networking code of any kind: it does not contact Kalmaro, and it does not contact anyone else. There is no iCloud sync, no CloudKit, no shared container and no Game Center — the project has no entitlements file at all, which is the mechanism that makes those things impossible rather than merely switched off. Your saved game is included in whatever backup you already make of your device, because it sits in the app’s ordinary storage; that backup is yours and Apple’s, and Kalmaro has no access to it.
The two links in Settings
Settings → About carries two links: one to this notice, and one to Kalmaro’s support page. They are ordinary links — tapping one hands the address to your browser, which then loads the page in the usual way, so kalmaro.com sees an ordinary web visit exactly as it would if you had typed the address yourself. The app itself fetches nothing, before or after. Nothing about your game, your device or your settings is attached to that visit, because the app has no way to attach it.
Permissions
Last Known asks for none, and cannot: it declares no permission usage descriptions at all, which is what iOS requires before an app is allowed to ask. There is no location, camera, photo library, contacts, microphone, health or notification access. Sound effects are generated by the app as it runs rather than played from recorded audio files, and they use the audio mode that mixes with whatever you are already listening to and respects your device’s mute switch.
No third-party code, no analytics, no advertising
Last Known links no external packages — no analytics, no crash reporting, no advertising, no attribution and no software development kits of any kind. There is no advertising identifier, no device fingerprint and no tracking of any sort, and the app declares no tracking domains. The one system capability the app has to declare a reason for is its own settings storage, declared as accessible only to the app itself.
Purchases
Last Known is a one-time purchase and everything in it is included: no in-app purchases, no unlock tiers, no consumables and no subscription. The app contains no purchasing code, so nothing about a purchase is handled or seen by the app at all — buying it is a transaction between you and Apple, and no purchase information reaches Kalmaro.
What the App Store label says, and who to ask
Last Known’s App Store privacy label is Data Not Collected, and that is the whole of it — no data types are declared, because none are collected. If you have a question about privacy, see the main privacy policy, which carries the contact address.